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MAZEMAKR.HLP
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1993-07-01
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============ ====================================================
MAZEMAKR.HLP HELP FILE FOR MAZEMAKER by CUSTOM REAL-TIME SOFTWARE
============ ====================================================
GENERAL INFORMATION
The MAZEMAKER is capable of generating an assortment of different
types of mazes with varying levels of difficulty. When MAZEMAKER is
first started it creates a "Maze of the Day." (You may select the
default type of maze; see TYPES OF MAZES and SETUP.)
Each maze may be thought of as a house. You must find your way from the
entrance to the exit, travelling through the rooms of the house.
There are one or more floors to each maze. Each floor is laid out as a
rectangular array of rooms. If there is a wall between rooms, then passage
between those rooms is prohibited. Conversely if there is no wall between
rooms then travel is permitted. Rooms that have an arrow in them are
ones that have stairways leading to other floors. Arrows may be up
arrows, down arrows, or bidirectional arrows, and they indicate the
direction in which travel is permitted.
MAZE TRAVEL
Maze travel begins at the upper-left-hand (northwest) corner of the first
floor and the goal is to reach the green dollar sign in the lower-right-hand
(southeast) corner of the first floor. All mazes have at least one solution
path. Many mazes have some loops and, in these mazes, if the a portion of
the loop lies along the solution path then there will be more than one
solution.
To travel from one room to another on the same floor just move the cursor
to the room you want to go to. To travel from one floor to another click
on an arrowhead to move in the direction indicated. As you travel you
will (usually) leave a trail of red "breadcrumbs." On some advanced mazes,
floors may be "No Breadcrumb Floors" (xBC) which means that no trail is
left on floors so designated.
THE STICKY CURSOR
MAZEMAKER uses a STICKY CURSOR which resists being pulled
through walls. If you pull hard enough the cursor will change from a
transparent arrow to a cross to indicate that you are no longer following
the maze path. (You may do this intentionally to select a menu item, or
switch to another Window.) To regain the arrow cursor and resume travel
at the point where you left off, either click the mousebutton while the
cursor is on the MAZEMAKER Window or move the cross back to the
room where you left the maze. (If you have scrolled a large maze so that
the place you would resume from is not visible, the you must press the
SPACEBAR while MAZEMAKER is the active Window to get going
again.)
TYPES OF MAZES
MAZEMAKER can create the following types of mazes:
1) SINGLE FLOOR MAZE One floor mazes which are changed daily.
2) EASY "MAZE OF THE DAY" Two, or occasionally three, floor
mazes which are changed daily.
3) "MAZE OF THE DAY" Four, or occasionally as high as six,
floor mazes which are changed daily.
4) "MAZE OF THE WEEK" Seven through nine floor mazes which
are changed weekly (every Sunday).
There are no breadcrumbs on a few
of the floors. You must complete the
"Maze of the Day" before you are
given the option of selecting this
maze type.
5) "MAZE OF THE MONTH" Eight through ten floor mazes,
changed monthly. Larger floors and
fewer breadcrumbs than "Mazes of
the Week." You must have completed
the current "Maze of the Week"
before you can try the "Maze of the
Month."
6) "MAZE OF THE YEAR!" Mazes with ten large floors and with
hardly any breadcrumbs, which are
changed yearly. To be eligible you
must have completed the current
"Maze of the Month." Persons
attempting these mazes may be
considered certifiably insane.
Persons solving them may be honored.
Call CRTS (201-228-7623) for details.
7) NAMED MAZES "Maze of the Day" style mazes.
Each named maze is unique. Named
mazes may be declared to be "Stock"
mazes.
8) CUSTOM MAZES Mazes where maze parameters (size,
breadcrumbs, etc.) are specified.
Custom mazes may be declared to be
"Stock" Mazes.
9) STOCK MAZES Named or Custom mazes which are
so designated in order that they may
be easily selected from a list.
MAZES OF THE DAY/WEEK/MONTH/YEAR are sometimes referred
to as "competiton" mazes because they identical on all computers
and are intended for competition among pathfinders working
throughout the PC world. Some options which might make it
easier to solve these mazes are disabled when you work on them.
MAZE SELECTION
The maze generated each time MAZEMAKER starts is referred to as
the "default" maze. Initially the default maze is the "Maze of the Day."
(You may change this from GAME\SETUP menu option.) You should set
the default to a maze type which you find challenging, but not impossible.
Beginners may prefer either the Single Floor Maze or the "EASY Maze
of the Day," while people who are good puzzle solvers should probably
stick with the standard "Maze of the Day" as their default. You may also
choose a Custom maze with parameters you specify as your default.
You may ask the MAZEMAKER to display a different maze at almost
any time. Choose from the OTHER MAZES menu, which shows the
different selections you are permitted to make. Your choice here depends
partially upon which mazes you have previously solved. The
MAZEMAKER determines this from the History it keeps and from whom
you have told the MAZEMAKER you are. (The MAZEMAKER will ask
you for your name when you solve a maze. You can sign in anytime using
the RECORD BOOK\SIGN IN menu option.)
MAZEMAKER ETIQUETTE
The MAZEMAKER may become seriously upset with Pathfinders who set
their system clocks to anything other than the correct date. It must be
assumed that the reason for doing this is to attempt some maze which the
Pathfinder is not presently entitled to work on.
THE MAZEMAKER MENU
The menu presented by MAZEMAKER normally has four items. They
are "Game," "OtherMazes," "RecordBook," and "Help." If the
MAZEMAKER window is sufficiently narrow, though, the menu will
merely indicate "Menu." Selecting this little menu will elicit a popup
menu with usual four items. In other respects the normal and little menus
are identical. If you request a "Demo," you get a DEMO MENU until you
stop the demo. The Demo Menu different from the main MAZEMAKER
menu, and is discussed later.
The menu bar occasionally contains non-menu information near its right
margin. Specifically the elapsed time, and floor data may be presented in
this manner. This will occur when the MAZEMAKER window is too
small to display this information inside the window, or when the
MAZEMAKER window cannot show an entire floor of the maze.
The organization of the MAZEMAKER menu is as follows:
GAME \ DEMO
GAME \ HINT
GAME \ RETURN TO START
GAME \ SWEEP BREADCRUMBS
GAME \ SETUP ...
GAME \ EXIT
OTHER MAZES \ MAZE OF THE DAY/WEEK/MONTH/YEAR
OTHER MAZES \ STOCK ...
OTHER MAZES \ EASY MAZE OF THE DAY
OTHER MAZES \ SINGLE FLOOR MAZE
OTHER